Allows you to play your JAMMA games in a cabinet wired according to the Irem classic pinout class.
Please confirm the power requirements of your game and that the pinout matches the wiring of your cabinet in the relevant sections below. This is especially important for cabinets that have less than 2 buttons and only one coin switch.
This adapter follows the following cabinet pinout scheme:
(Adapter edge connector facing away, list is ordered right to left)
* Coin counters are not connected.
Important: Your JAMMA game will not work correctly if it requires -5V power, not normally available in Irem cabinets.
Button and Switch Layout:
In most circumstances this adapter will work as intended with your cabinet without any modifications. Problems may occur playing some JAMMA games in a modified cabinet with less than 2 buttons, or only one coin switch present.
If the button order is wrong you may need to swap the wires going to the buttons behind the control panel. If a button doesn’t register at all, say only JAMMA button 2 works, you may need to run a jumper from button 2 to button 1 at the cabinet wire harness edge connector.
If the game can’t be coined up, say in a case where only COIN2 switch is wired in the cabinet, and the game only supports the COIN1 switch, you may need to swap the coin wires on the harness or potentially jumper them together to get the game to coin up.
This is the list of compatible cabinets that can be used with this adapter:
- Moon Patrol
- Moon Ranger
- MotoRace USA
- Traverse USA
- Tropical Angel
- Zippy Race
- 10-Yard Fight
- Kung-Fu Master
- Lode Runner
- Lode Runner – The Bungeling Strikes Back
- Spartan X
- Atomic Boy
- Lode Runner – Golden Labyrinth
- Lode Runner – Majin No Fukkatsu
- Lot Lot
- Spelunker II
- Vs. 10-Yard Fight
- Kaiketsu Yanchamaru
- Kid Niki: Radical Ninja
- Lode Runner – Teikoku Karano Dasshutsu
- Ninja Spirit
- Saigo No Nindou
- Perfect Soldiers
Rev 1.0: This is the currently available version.
Board Size: 50mm x 112mm
Current Carrying Capacity: 5V – 12A, 12V-3A